Sixth movement of my Grade 5 art CQC: Zero-Inch Punch.
I had to get dangerously close to the Dullahan's massive frame, close enough to smell the grave-rot that clung to its ethereal form like a second skin. This technique was infinitely more difficult than even the One-Inch Punch—not just because of the proximity required, but because of the sheer complexity of the mana manipulation involved.
In my previous world, this had been nothing more than a parlor trick. A flashy demonstration that martial artists used to impress crowds who didn't understand the mechanics behind it. But here, in this realm where mana flowed through everything like blood through veins, the Zero-Inch Punch became something else entirely.
It became devastation condensed into a single point of contact.