Organizations and Institutions Sect Classifications
검파 (劍派 Geompa): Sword sect/school
Organizations focused primarily on sword cultivation Usually follow righteous path traditions Emphasize honor, discipline, and technical mastery Example: Heavenly Sword Sect (창천검파 蒼天劍派)
문파 (門派 Munpa): Martial arts sect
General term for any martial arts organization Can follow righteous, demonic, or neutral paths Range from small schools to major institutions Includes specialized combat styles and philosophies
교 (敎 Gyo): Cult or religious martial organization
Combines martial arts with religious or ideological elements Often follows extreme philosophies May use unconventional or forbidden techniques Example: Blood Flame Cult (혈염교 血炎敎)
단 (團 Dan): Unit or group
Military or specialized combat formations Usually serves larger organizations Focus on coordinated group tactics Example: Demon Sword Unit (마검단 魔劍團)
연맹 (聯盟 Yeonmaeng): Alliance or confederation
Temporary or permanent cooperation between groups Formed for mutual benefit or common threats Maintains individual group autonomy Can span righteous and neutral factions
방 (幫 Bang): Gang or brotherhood
Informal organizations with strong loyalty bonds Often involved in commerce or information trading May operate in legal or illegal spheres Focus on mutual support and profit Martial Arts and Techniques Core Martial Arts Terms
무공 (武功 Mugong): Martial arts/techniques
General term for all combat and cultivation methods Encompasses both physical techniques and energy manipulation Ranked by complexity, power, and rarity Can be inherited, learned, or created
검법 (劍法 Geombeop): Sword techniques
Specialized techniques for sword combat Includes stances, strikes, defenses, and energy projection Often considered the most refined martial art form Requires years of dedicated practice to master
신공 (神功 Singong): Divine/supreme martial arts
Highest level of martial arts achievement Techniques that transcend normal human limitations Often passed down through ancient bloodlines Example: Blood Flame Divine Art (혈염신공 血炎神功)
절기 (絶技 Jeolgi): Ultimate technique
Most powerful technique in a martial artist's arsenal Usually kept secret and taught to few disciples Can determine outcome of major battles Often requires significant sacrifice to use
비급 (秘級 Bigeup): Secret manual
Written records of advanced martial techniques Closely guarded by sects and families Contain cultivation methods and fighting styles Source of major conflicts and competitions
초식 (招式 Chosik): Individual moves/forms
Specific techniques within a martial art style Building blocks of complete fighting systems Named according to their effects or imagery Combined to create flowing combat sequences
심법 (心法 Simbeop): Mental cultivation method
Techniques for training the mind and spirit Complements physical martial arts training Includes meditation, visualization, and mental discipline Essential for advanced cultivation levels
신법 (身法 Sinbeop): Movement/footwork techniques
Specialized methods for combat mobility Includes evasion, positioning, and rapid movement Can incorporate energy projection for enhanced speed Often determines survival in high-level combat Energy and Cultivation Terms Fundamental Energy Concepts
기 (氣 Gi): Energy/life force
Fundamental power source for all martial arts Can be cultivated, stored, and projected Quality and quantity determine martial strength Forms basis of internal cultivation systems
내공 (內功 Naegong): Internal energy/power
Cultivated energy stored within the body Accumulated through meditation and practice Enhances physical abilities and enables special techniques Measured in levels from 1st to 9th and beyond
외공 (外功 Waegong): External techniques
Martial arts focused on physical conditioning Includes strength training, weapon mastery, and combat skills Complements internal energy cultivation Often easier to learn but limited in potential
경맥 (經脈 Gyeongmaek): Meridians
Energy pathways throughout the body Channel internal energy to different organs and limbs Can be damaged by improper cultivation or attacks Reconstruction leads to significant power increases
단전 (丹田 Danjeon): Energy center (dantian)
Primary storage location for internal energy Located in lower abdomen area Core of all cultivation practices Damage to dantian can end martial arts career
수련 (修練 Suryeon): Cultivation practice
Process of developing martial arts abilities Includes meditation, physical training, and technique study Requires discipline, resources, and often guidance Fundamental activity of all martial artists Advanced Energy Concepts
혈맥 (血脈 Hyeolmaek): Bloodline/blood vessels
Physical and metaphysical channels for blood energy Different from regular meridians Central to Death Blood Constitution abilities Can carry hereditary techniques and memories
영혼 (靈魂 Yeonghon): Soul/spirit
Metaphysical aspect of martial artist's being Target of advanced cultivation and attack techniques Can be strengthened or damaged independently of body Sometimes carries memories between incarnations
의식 (意識 Uisik): Consciousness/awareness
Mental component of advanced cultivation Can be expanded beyond normal human limitations Target of mind control and illusion techniques Critical for resisting mental attacks Ranks and Positions Organizational Hierarchy
장문 (掌門 Jangmun): Sect master
Supreme leader of martial arts organization Combines administrative and martial authority Chosen for skill, wisdom, and leadership ability Responsible for sect's direction and survival
부장문 (副掌門 Bujangmun): Vice sect master
Second in command to the sect master Handles day-to-day administration Often designated successor May specialize in specific areas like diplomacy or training
호법 (護法 Hobeop): Guardian/protector
High-ranking positions focused on sect defense Usually among the most powerful martial artists May have specialized roles (Left Guardian, Right Guardian) Report directly to sect leadership
장로 (長老 Jangro): Elder
Senior members with significant experience and wisdom Often former sect masters or exceptionally skilled individuals Provide guidance and make important decisions May specialize in teaching, diplomacy, or administration
당주 (堂主 Dangju): Hall master
Leaders of specialized departments within organization Responsible for specific functions like training, intelligence, or resources Report to elders and sect leadership Often stepping stones to higher positions
제자 (弟子 Jeja): Disciple
Students learning martial arts within an organization Range from beginners to advanced practitioners Bound by sect rules and loyalty expectations Progress through ranks based on skill and contribution Disciple Classifications
내문제자 (內門弟子 Naemunjeja): Inner disciple
Advanced students with access to core teachings Trusted with important sect responsibilities Candidates for future leadership positions Receive specialized training and resources
외문제자 (外門弟子 Waemunjeja): Outer disciple
Beginning or probationary students Learn basic techniques and sect philosophy Must prove themselves to advance to inner disciple status Subject to stricter rules and supervision
전수제자 (傳授弟子 Jeonsujeja): Successor disciple
Chosen heir to master's complete knowledge Receives most advanced and secret techniques Expected to continue master's legacy Often becomes next generation leader
친전제자 (親傳弟子 Chinjeonjeja): Personal disciple
Student who learns directly from a master Receives individual attention and specialized training Higher status than regular disciples May learn unique or family techniques
기명제자 (記名弟子 Gimyeongjeja): Registered disciple
Formal student with official recognition Bound by sect rules and loyalty oaths Entitled to protection and resources Distinguished from casual students or visitors Combat and Battle Terms Energy Types and Applications
정기 (正氣 Jeonggi): Righteous energy
Pure, orthodox internal power Associated with positive emotions and moral behavior Effective against demonic techniques Sustainable and stable in long-term use
마기 (魔氣 Magi): Demonic energy
Dark, unorthodox power source Often gained through forbidden methods Powerful but potentially corrupting May require sacrifices or extreme actions
혈기 (血氣 Hyeolgi): Blood energy
Specialized energy using life force as power source Extremely potent but dangerous to user Central to Death Blood Constitution abilities Can be drawn from self or others (forbidden)
검기 (劍氣 Geomgi): Sword energy
Internal energy projected through sword techniques Extends sword's reach and cutting power Sign of advanced martial arts mastery Can take various forms and colors
염기 (炎氣 Yeomgi): Flame energy
Fire-based internal energy Used by Blood Flame Cult members Combines destruction and purification properties Can burn physical and spiritual targets
한기 (寒氣 Hangi): Cold energy
Ice or cold-based internal energy Often used defensively or for preservation Can slow enemies and freeze techniques Opposite of flame energy in many applications Combat Concepts
살의 (殺意 Salui): Killing intent
Mental state focused on ending opponent's life Enhances combat effectiveness but affects personality Required for certain advanced techniques Can become addictive and corrupting
투기 (鬪氣 Tugi): Battle aura/fighting spirit
Manifestation of warrior's determination and skill Boosts physical and mental capabilities during combat Can inspire allies and intimidate enemies Developed through experience in life-or-death situations
기압 (氣壓 Giap): Energy pressure
Using raw internal energy to overwhelm opponents Effective against those with weaker cultivation Can cause physical and psychological effects Demonstration of superior martial arts level
파기 (破氣 Pagi): Energy breaking
Technique for disrupting opponent's energy flow Can disable techniques or cause cultivation damage Requires precise understanding of energy systems Often used to capture rather than kill opponents
봉혈 (封血 Bongbyeol): Blood sealing
Technique to block opponent's blood circulation Can cause paralysis or unconsciousness Temporary or permanent depending on application Particularly effective against blood energy users Weapons and Equipment Traditional Weapons
검 (劍 Geom): Sword
Most prestigious weapon in martial arts Symbol of honor and nobility Requires years of training to master Associated with righteous path cultivation
도 (刀 Do): Saber/blade
Practical weapon favored by warriors Effective for both single combat and battlefield Often used by military and demonic cultivators Emphasizes power over finesse
창 (槍 Chang): Spear
Long-reach weapon with versatility Effective in group combat formations Traditional weapon of many ancient sects Requires strong physical foundation
편 (鞭 Pyeon): Whip
Flexible weapon requiring special skills Can be used for both offense and binding Often incorporates metal segments or spikes Popular among certain specialized schools Specialized Equipment
신병 (神兵 Sinbyeong): Divine weapon
Legendary weapons with supernatural properties Often possess consciousness or will Extremely rare and highly coveted May choose their own wielders
법기 (法器 Beopgi): Magical instrument
Tools that enhance martial techniques Include cultivation aids and combat equipment Range from simple to incredibly complex Often family or sect treasures
부적 (符籍 Bujeok): Talisman
Paper or cloth inscribed with energy patterns Store techniques for later activation Used for communication, protection, or attack Require specialized knowledge to create System-Specific Terms Awakening Mechanics
각성 (覺醒 Gakseong): Awakening process
Transformation triggered by near-death experiences Unlocks dormant potential within bloodline Accompanied by personality and ability changes Central mechanism of Death Blood Constitution
시스템 (System): The mysterious guidance system
Unknown entity providing information and assistance Appears to monitor and evaluate awakening progress Communicates through mental messages and displays True nature and purpose remain mysterious
조건 (條件 Jogeon): Activation conditions
Specific requirements that must be met for awakening Include physical state, injury type, and mental condition Carefully designed to ensure genuine life-threatening situations Cannot be artificially triggered or manipulated
부작용 (副作用 Buyongyong): Side effects
Negative consequences of using awakening power Include personality changes and memory alterations Accumulate over time with repeated awakenings May eventually overwhelm original personality
침식 (侵蝕 Chimseok): Erosion/corruption
Gradual takeover of original personality Measured as percentage of total transformation Accelerates with each awakening Point of no return varies by individual Progress Tracking
단계 (段階 Dangye): Stage/level
Measures progression within awakening system Each stage represents significant power increase Unlocks new abilities and techniques Corresponds to degree of personality integration
경험치 (經驗値 Gyeongheomchi): Experience points
Quantified measurement of combat and cultivation experience Accumulated through battles and practice Required for advancing to higher levels Can be gained through various activities
능력치 (能力値 Neungryeokchi): Ability scores
Numerical representation of various capabilities Include strength, speed, energy capacity, and technique mastery Used by system for evaluation and comparison Change based on awakening progress and training Cultural and Social Terms Honor and Relationships
의리 (義理 Uiri): Righteousness/loyalty
Core virtue in martial arts society Encompasses duty, honor, and moral obligation Basis for master-disciple relationships Violation brings severe social consequences
은혜 (恩惠 Eunhye): Debt of gratitude
Obligation created by receiving significant help Must be repaid regardless of personal cost Binds individuals across factional lines Central to many plot developments and character motivations
체면 (體面 Chemyeon): Face/reputation
Social standing within martial arts community Affected by actions, associations, and achievements Can be gained through victory or lost through defeat Sometimes more valuable than life itself
복수 (復讐 Boksu): Revenge/vengeance
Obligation to avenge wrongs against family or masters Driving force behind many conflicts Can span generations and involve entire organizations Must be balanced against other moral obligations
사제 (師弟 Saje): Master-disciple relationship
Sacred bond in martial arts world More important than family relationships Involves absolute loyalty and obedience Creates lifelong obligations and connections Social Structures
강호 (江湖 Gangho): Rivers and lakes (martial world)
Metaphorical term for martial arts society Exists parallel to normal civilian life Has its own rules, customs, and hierarchies Place where martial artists find identity and purpose
정사 (正邪 Jeongsa): Righteous and evil paths
Fundamental division in martial arts philosophy Shapes organizational affiliations and relationships Not always clearly defined or absolute Source of ongoing conflict and moral complexity
무림맹 (武林盟 Murimmaeng): Martial alliance
Temporary or permanent coalitions of organizations Formed to address major threats or opportunities May include former enemies working together Leadership often contested and unstable
세력 (勢力 Seryeok): Faction/power group
Any organized group with significant influence Can be sects, cults, families, or informal alliances Compete for resources, territory, and influence Key players in martial world politics Miscellaneous Terms Time and Measurement
식경 (時經 Sikgyeong): Time periods in cultivation
Traditional measurement of meditation and training sessions Based on natural cycles and energy flow Important for timing breakthrough attempts Varies by individual and technique
리 (里 Ri): Distance measurement
Traditional unit of distance (approximately 0.5 km) Used for describing travel and technique range Important for understanding territorial boundaries Still used in martial arts contexts Specialized Vocabulary
돌파 (突破 Dolpa): Breakthrough
Advancement to higher cultivation level Often requires overcoming mental or physical barriers May involve dangerous trials or tribulations Moment of significant power increase
입마 (入魔 Ipma): Entering demonic state
Cultivation accident causing personality change Usually results from practicing forbidden techniques Can be temporary or permanent Often leads to violence and irrationality
주화입마 (走火入魔 Juhwaipma): Energy deviation
Serious cultivation accident Caused by improper technique or forced advancement Can cause insanity, disability, or death Requires expert treatment to cure
천겁 (天劫 Cheongeop): Heavenly tribulation
Natural trial that tests advanced cultivators Often takes form of lightning storms or energy attacks Passage required for certain advancement levels Failure usually results in death or severe injury
This glossary serves as a comprehensive reference for understanding the terminology used throughout Blood Demon's Awakening. Terms will be updated and expanded as new concepts are introduced in the story.