Gearbound: Cyberpunk 2077
In a world of cybernetic upgrades, Leo takes a different path—mastering external gear and stacking skills like Sword Mastery LV10, Physique LV10, and Dodge LV10. With sheer skill and cutting-edge tech, he outclasses even the most deranged Cyberpsychos.
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System, Cyberpunk 2077 game and Edgerunner, Male MC, The Mc hasn't played the game-so doesn't know the plot. The System is similar to "Gamer" genera and is more focused on Perks.
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Since I've noticed some misunderstanding on the reasons behind Leo's strength, let me clarify:
The system used in this novel is comparable to that of the gamer genre. Leo is a pure human who doesn't rely on cyberwar; instead, his power derives from System-driven advancement, primarily from Perks and gradually leveling up skills.
Leo's growth is entirely internal, in opposed to the majority of Cyberpunk 2077 characters who gain strength through implants. As part of the System, his body changes, and when he reaches specific milestones, he unlocks special Perks—a very common feature in Gamer-style settings.
Also, Leo creates weapons, armor, and gadgets that are so sophisticated that even elite corpos struggle to match them, further enhancing his skills.
I hope that clarifies things for anyone who was confused, didn't notice the "Gamer" tag, or simply doesn't understand how that genre operates. Also while it is a Gamer-eks system it really just gives some skills and perks. Nothing like the actual Gamer system. Does are to OP and often boring in my opinion.
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If you're looking for a raw title look at my review below.